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PC Game Projects

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Academic Project Description

Designed and developed gameplay content, level layouts, and player progression for a narrative-driven game project. Responsibilities included translating design concepts into playable experiences, creating and iterating levels, collaborating with multidisciplinary teams, conducting playtesting, and refining gameplay based on feedback throughout development.

Key Contribution

Achievement

  • Designed and implemented gameplay mechanics and level content.

  • Developed level layouts to support gameplay flow and player engagement.

  • Created and maintained design documentation for game features and content.

  • Conducted playtesting and gameplay balancing throughout development.

  • Collaborated closely with artists, developers, to ensure design goals were achieved.

  • SIGG Gold Medal 2020

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