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Project Description
Contributed to the development of an idle RPG game by designing and implementing gameplay content, balancing progression systems, and collaborating with multidisciplinary teams throughout production. Responsibilities included content creation, gameplay iteration, testing, and supporting feature implementation to enhance player engagement and retention.
Key Contribution
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Designed and implemented gameplay content and progression elements.
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Balanced game systems and player progression through iterative testing.
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Collaborated with artists, developers, and producers during production.
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Conducted gameplay testing and provided feedback for improvements.
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Supported feature development and content updates.
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