Conceptualize In Coursework
Unreal Engine
Shot Video of Building Narrative Design in a Level
Screenshots of Level Design In Unreal Engine


A very first pure level design experience to get the meaning and the responsibility of a level design. Given setting of early 18 century rain forest of prison breaking as main gameplay. Only prototype and unreal own asset are allow to use in the scene.
​
My concept of maze tree house is the ideal place that player can enjoy the gameplay experience with many fantasy setting can be setting up. Guardian was chasing the treasure hunter is the core idea of making the level. Using peruvain lilies to guide player along the maze.
​
It is only given a 2 weeks time from the conceptualize until prototyping from a total blank level. With multiple concept provide from the first days and decided to goes the following direction, quick build the level by following the given model level and prototyping and testing the level run through, adjust accordingly and run lots of testing.
​
Mixing genres


A mix genre of beatem up and platforming in month from the origin of given theme till the end. Conceptualize the gameplay of beating enemies and destroy the following industry material by a given mission